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Advanced [show]


Anthony Kenley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears rags and sports a simple walking cane. He is bald on top and has large brown tufts of hair around his ears. His eyes are a pleasant blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west, but his parents moved at a very young age to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Justice, Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Pirate accent

Attributes [hide]

Anthony Kenley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 33000 sp. Eye agate (14 gp). White opal (400 gp). 1 Minor magic item.


Social Check DCs


Percival Digby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a large white jacket. His black hair is drawn into a tight pony tail with a card scrunchie. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His childhood dream was to be a Doctor, but he was a colossal failure. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Criminal record. Occupation: Sage

Voice: Dutch accent

Attributes [hide]

Percival Digby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 6 (-2)9 (-1) 16 (+3)7 (-2)
Skills Animal Handling +5, Stealth +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Miles Walpole, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his right hand. He is bald on top and has large silver tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He got into the Adventurer business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, In love, Job, Nature. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Miles Walpole, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)10 (+0) 5 (-3)11 (+0)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Bertram Deighton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and black robe with the hood down. He is bristling with hidden weapons, mostly spears and nunchakus. His hair is always cut to a buzz. His eyes are likewise blue. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Barkeep. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bertram was born with his mother's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Attractive, Job. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Bertram Deighton, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Wymar Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear brown pants and tee shirts. His whole body is exceptionally muscular. He has done his best to style his silver hair to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Retire the richest man in the east; and a need for knowledge about a nearby landmark

Ideals: Professionalism, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Adventurer. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Hadleigh, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 200 gp. Red-brown spinel (50 gp). Coral (50 gp). Amethyst (50 gp).


Social Check DCs

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