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NPC Generator

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Advanced [show]


Hugh Lester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his father. Hugh was born on a far southern plains where he grew up under the tutelage of his father, an expert Spice Merchant. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and to be a engraver again

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Hugh Lester, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +1, Investigation +5
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Thomas Wheatley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a grey deerstalker hat and grey clothes. He has a small bristly mustache and wavy blonde hair. He has several tiny sapphire earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Thomas was born in the south. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Persistence. Flaws: Disease, Antagonistic. Bonds: Rich, Immigrant. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Thomas Wheatley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 7 (-2)16 (+3) 13 (+1)15 (+2)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Washington, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His brown hair is cut short. He has several tiny topaz earrings on each ear.

Personality: He is a hateful person. He taunts others and blames them for his problems. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Antagonistic, Hedonist, Disease. Bonds: Rich, Job. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Arnold Washington, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Pink pearl (40 gp). Peridot (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Robert Milton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: Robert was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has achieved small success as a Painter.

Motivation: To be a Sailor again; and sabotage a competitor

Flaws: Secretive, Lazy. Bonds: Rich, Job, Adventurer. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Milton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (300 gp). Coral (90 gp). 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Tim Altham, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing a tight red one piece outfit complete with pants, hood, and a cape. His skin is also unnaturally pale. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Tim embodies much of what other species detest in the Humans. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Roofer

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Altham, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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