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NPC Generator

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Advanced [show]


Heward Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his white hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Beggar business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Beggar. He then took over the family business and is one of the better Beggar for hire.

Motivation: A strong sense of loyalty to Human people; and he is unsatisfied with his job

Ideals: Athletic, Optimist. Flaws: Racist. Bonds: Poor, Job. Occupation: Beggar

Voice: Old thin voice

Attributes [hide]

Heward Lincoln, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Trym Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his brown hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. He receives visions of the future at random moments

History: Trym was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He struck the Miller job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he feels kind of lost in life

Ideals: Fighting, Athletic, Gifted. Flaws: Depressed. Bonds: Rich, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Trym Wedgwood, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a green scarf. He has a moderate pudge and is not very fit. His moppish silver hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Miles managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his brother

Bonds: Religious, Criminal record, Enemies, Rich, Family. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Miles Churchill, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)7 (-2) 13 (+1)11 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Hematite (11 gp). Hematite (11 gp). Blue quartz (11 gp).


Social Check DCs


Bernard Appleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large white jacket. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Bernard lived on a farm with his mother, near the main road leading to a nearby town. Bernard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Appleton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1300 sp.


Social Check DCs


Gerard Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a auburn handlebar mustache and slicked back auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the west. He worked as a nervous Shoemaker and found it very stressful. He has drifted from career to career and currently works as a Shoemaker.

Motivation: To be a Detective again.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Poor, Immigrant, Job. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Gerard Halsey, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)17 (+3) 17 (+3)11 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp. Tiger eye turquoise (4 gp). Aquamarine (600 gp).


Social Check DCs

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