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Advanced [show]


Shane Tindall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist. Flaws: Ugly. Bonds: Mentor, Debt, In love. Occupation: Butcher

Voice: Soft and mumbly

Attributes [hide]

Shane Tindall, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Soames, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a yellow shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His black hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: A deeply religious man he believes everything happens for a reason. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He has never given up on his poetry dream.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Artistic. Bonds: Religious, Immigrant, Slave. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Dustin Soames, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Drogo Alston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears brown leather gloves, a brown jacket, and tight pants. He has no hair. His face is scarred and worn.

Personality: Drogo is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Ugly, Depressed, PTSD. Bonds: Adventurer, Mentor. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Drogo Alston, Male Human Fighter 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3

Possessions: 700 gp.


Social Check DCs


Theodoric Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with tan stripes complete with hood. He has a slight overbite and is overall scrawny. He has a long black beard with little hanging trinkets. His brown eyes peer out from beneath his deerstalker white hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Engraver

Voice: Speaks in third person

Attributes [hide]

Theodoric Nibley, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Heward Morton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Heward took refuge in the large cave and found the beat up bow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and to end his boredom

Ideals: Entrepeneur. Flaws: Ugly, Shy, Impulsive. Bonds: Nature. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Heward Morton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 7 (-2)11 (+0) 14 (+2)15 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 600 sp.


Social Check DCs

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