William Hadlee, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Sculptor uniform. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are likewise green.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 sp. Red garnet (130 gp).
Robert Bradley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears a pastel vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his pastel boots flare out at the collars, and his gloved hand is found clutching a warhammer. He wears his hair in dreadlocks. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a Priest, his mother struggled to pay the bills. Robert was born on a far western forest where he grew up under the tutelage of his mother, an expert Glassblower. He struck the Glassblower job and began his own company from there.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Poor, Immigrant. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Lance Stratford, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is dressed in earthy colors with a white and tan handkerchief worn on his right side, marred by teas. His hair is blonde and curly. His eyes are gray and catlike.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. Energy wise he seems alert and responsive.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: Wants to raise his children well; and someone believes him a fraud
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Enemies, Family. Occupation: Crown-heir
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2800 sp. Jasper (20 gp).
Gerard Sutton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of a Navigator, who enjoyed hunting, Gerard was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He loathes his own lifestyle; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1100 sp. Deep blue spinel (900 gp). 2 Holy water. 3 Alchemist’s fire.
Kyle Mori, Male Human [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long chestnut beard with little hanging trinkets. He has a tattooed face.
Personality: Calm and collected, he is a well trained Mayor. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Kyle was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: To be a Shoemaker again; and wants his loneliness to end
Bonds: Attractive, Job, Has a crush, Adventurer. Occupation: Mayor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
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