Robert Brent, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears brown cloth garments or leather armor. He sports a flattop hair cut. His fierce amber eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Robert grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Bookbinder
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 400 gp. Sardonyx (20 gp). Banded agate (10 gp). Obsidian (10 gp).
Ralf Tatum, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man is wearing a perfectly clean shirt and pair of pants. With bright golden hair and a scraggly beard. His eyes are amber.
Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Ralf hails from a village terrorized by drow. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Rich, Enemies, Family. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 4 (-3) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Balimaar Read, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly golden, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in the north to a Priest, Balimaar learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Priest.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Opinionated. Bonds: Attractive, Job, Poor, Slave. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 6 (-2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +5
Possessions: 1 Half-Plate. 1 Masterwork Light steel shield.
Anselm Pinkerton, Male Human [Permalink]
Personal [hide]
Description: This northern man sports white clothing, slightly heavier than average wear. His clothes are grease stained in places. His red hair is singed and shortened. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born a particularly ugly child, much to the horror of his parents. Anselm was born on a far northern plains where he grew up under the tutelage of his father, an expert Map Maker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to get laid; and wants his loneliness to end
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Has a crush. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Conrad Ashley, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich, Mentor. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 5 (-3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Smoky quartz (30 gp). Obsidian (14 gp). 1 Buckler. 1 Chain shirt. 1 Darkwood Buckler.
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Their contribution stands as a beacon of hope for all adventurers!