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Advanced [show]


Gomory Tyndall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears skinny pants and wears a red and pastel robe with the hood down. His black hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small forest village. His family was turned out during the war. He and his family wandered east to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end; and he has passion for adventuring and risk

Flaws: Greedy, PTSD. Bonds: Adventurer, Nature, Has a crush. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Gomory Tyndall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)16 (+3) 11 (+0)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 1 Chain shirt. 1 Breastplate.


Social Check DCs


Lance Hampton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Gifted. Flaws: Insane, Disease, Insomniac. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Lance Hampton, Male Human Fighter 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Rolf Skelton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears an entirely pastel suit with blue socks and a vest with buckled shoes. His red hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and revenge

Ideals: Joker. Bonds: In love, Immigrant, Enemies, Family. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Rolf Skelton, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 70 pp. Jade (130 gp). Moonstone (40 gp). Star rose quartz (40 gp). Moonstone (40 gp).


Social Check DCs


Aldous Bradley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown vest and prefers white and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Opinionated. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Aldous Bradley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 12 (+1)15 (+2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Hackney, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in a clean grey cloak covering his clean studded leather. His hair is always cut to a buzz. His blue eyes peer out from beneath his deerstalker grey hat.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bather. He has dedicated himself to building a better kind of golem.

Motivation: Wants to have a good time and be beloved; and further expansion of business

Ideals: Gifted, Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Adelard Hackney, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)8 (-1) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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