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NPC Generator

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Advanced [show]


Raymond Langston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with deerstalker hat. His white hair is greasy and uncared for. His brown eyes dart from person to person.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A true patriot, Raymond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Tailor, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Military, Poor. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Raymond Langston, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)17 (+3) 11 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common, Giant, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Minor magic item.


Social Check DCs


Theodoric Hartford, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He is muscular with a powerful set of arms. His hair is cut close to his head. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of western immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Fearful, Insane. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Theodoric Hartford, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Pink pearl (120 gp). Rock crystal (50 gp).


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. His tied-back hair is chestnut. He has several tiny amethyst earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich southern family. He worked as a nervous Hunter and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Trym Whitby, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 12 (+1)16 (+3)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Justin Windsor, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. His brown hair is lengthy. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. Justin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Flaws: Emotional. Bonds: In love, Rich, Adventurer, Family. Occupation: Banker

Voice: Cold and demanding tone

Attributes [hide]

Justin Windsor, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Insight +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Arnold Kendall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow collared shirt and grey pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful slaver made him what he is. In his 16th year, his parents were killed by a gnolls raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Disease. Bonds: Mentor, Enemies, Family. Occupation: Sailor

Voice: Farmer accent

Attributes [hide]

Arnold Kendall, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 8 (-1)10 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2800 sp. 1 Silk rope. 1 Disguise kit. 1 Good lock.


Social Check DCs

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