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NPC Generator

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Advanced [show]


Aldous Abram, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean blue cloak covering his clean studded leather. He is muscular with a powerful set of arms. With bright auburn hair and a scraggly beard. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Aldous will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Joker. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Slave Trader

Voice: Jittery and nervous

Attributes [hide]

Aldous Abram, Male Human Fighter 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)6 (-2) 15 (+2)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Trym Morton, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his halberd. His skin is fair and his fingers are delicate and long. His black hair is singed and shortened. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Insomniac. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Trym Morton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 6 (-2)11 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 10 pp.


Social Check DCs


Guy Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear blue clothing when he does not wear armor. His black hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: Prone to second guessing himself, he comes off as nervous. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has drifted from career to career and currently works as a Baker.

Motivation: Wants to work out more often; and wants a kiss

Ideals: Athletic. Flaws: Shy. Bonds: Slave, Rich, Job, Has a crush. Occupation: Baker

Voice: Pronounces O like U

Attributes [hide]

Guy Ramsey, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Tattersall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green trousers with white and green striped suspenders. He wears various colorful collared shirts. He wears his red hair up. His eyes are likewise blue.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast forest. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Alexandre Tattersall, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 cp. 1 Small steel mirror. 1 Good lock. 1 Disguise kit.


Social Check DCs


Odo Upton, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears just a violet suit. He has moderate length brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Odo's father didn't care for him much, and the feeling was mutual. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has a rivalry with the Church that dominates his actions; and he feels kind of lost in life

Flaws: Depressed, Impulsive, Antagonistic. Bonds: Attractive, Religious. Occupation: Bounty Hunter

Voice: Farmer accent

Attributes [hide]

Odo Upton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp. 1 Half-Plate. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs

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