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NPC Generator

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Advanced [show]


Adelard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with blue stripes complete with hood. He carries a battered crossbow and tarnished rapier as well. His auburn hair is unkempt and raggedy. His amber unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with unlife at a very young age, Adelard has worked very hard to control his curse. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Adelard Bradshaw, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp.


Social Check DCs


Lewis Harlow, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a red suit, tan shirt, and black tie. He sports a flattop hair cut. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He then took over the family business and is one of the better Mercenary for hire.

Motivation: He has a crush on the local Roofer; and expand his business

Ideals: Professionalism, Justice. Bonds: Slave, Job, Has a crush. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Lewis Harlow, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 6000 cp. Hematite (11 gp). Peridot (50 gp). Chrysoberyl (60 gp).


Social Check DCs


Wymar Atterton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears bulky violet painted plate armor. He has a hunchback. His silver hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Wymar hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Disciplined, Artistic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Wymar Atterton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Wymar Yeardley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are hazel and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Wymar has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Addict, Disease, Insomniac. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Wymar Yeardley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 18 (+4)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Lance Walcott, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He carries with him a set of scythes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has black hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Lance speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Lance was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety

Ideals: Fighting, Impeccable, Persistence. Flaws: Ugly, Fearful. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Lance Walcott, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran, Aquan, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 47000 sp. 1 Banded mail. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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