John Mori, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his right hand. He sports a long white beard, and similarly colored long hair. He is baby faced.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 7 years old his parents immigrated from the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Flaws: Insane, Fearful. Bonds: In love, Immigrant. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 38000 sp.
Gomory Graeme, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white clothing when he does not wear armor. He has a slight overbite and is overall scrawny. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.
History: The child of southern immigrants he idolized his father. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Flaws: Addict, Hedonist, Secretive. Bonds: Immigrant, Adventurer. Occupation: Bowyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Silver pearl (90 gp). Brown-green garnet (90 gp). Lapis lazuli (8 gp).
Anthony Riley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears white painted combat armor at almost all times. His long blonde hair reaches down to his waist. He has hazel eyes and a white hat with a grey feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with his god.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
Possessions: 28000 sp. Hematite (13 gp). Moss agate (13 gp). Amber (150 gp). Jade (150 gp). 1 Minor magic item.
Nicholas Marlee, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears bulky black painted plate armor. He has a long red beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Nicholas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Nicholas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Nicholas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has never given up on his music dream.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Artistic, Justice. Flaws: Insomniac. Bonds: Attractive, Criminal record. Occupation: Mercenary
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 30000 sp. Hematite (6 gp). Deep green spinel (70 gp). 1 Minor magic item.
Simon Sharps, Male Human [Permalink]
Personal [hide]
Description: A 5'11" southern man, he wears a brown vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his white hair well, parting it to the left. His eyes are a pleasant gray.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.
Motivation: Money/treasure; and his relatives are trying to arrange a marriage
Flaws: Ugly, Disease, Secretive. Bonds: Rich, Family. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp.
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Their contribution stands as a beacon of hope for all adventurers!