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NPC Generator

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Advanced [show]


Shane Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan coat over a yellow low-cut shirt, and a deerstalker hat upon his head. His deerstalker hat is riddled with cuts and holes. His brown eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Sculptor

Voice: Dutch accent

Attributes [hide]

Shane Ogden, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears blue painted combat armor at almost all times. His hair is silver, silky, and of moderate length. His fierce green eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a habit of throwing himself into exceedingly dangerous situations.

History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Bounty Hunter. He then took over the family business and is one of the better Bounty Hunter for hire.

Motivation: To prove his worth to the world.

Flaws: Impulsive. Bonds: Attractive, Military, Job. Occupation: Bounty Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Norman Marlee, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Athletics +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Wymar Adley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, blue, dusty cloak. His silver hair is slicked back into a classic pompadour. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Masseuse, Wymar learned a great deal about his mother's area of expertise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Athletic. Bonds: Criminal record, Family, Job. Occupation: Masseuse

Voice: Nasally tone

Attributes [hide]

Wymar Adley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Clerebold Upton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears grey cloth garments or leather armor. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Clerebold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north, but his parents moved at a very young age to the south. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle.

Flaws: Disease, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Tailor

Voice: Scandinavian accent

Attributes [hide]

Clerebold Upton, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)18 (+4) 12 (+1)17 (+3)
Skills Acrobatics +0, Arcana +6
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +6

Possessions: 400 gp. Carnelian (80 gp). Deep blue spinel (500 gp). Onyx (80 gp).


Social Check DCs


Theobald Dumph, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of luck around his neck, and a trident on his belt. His long red hair is drawn into a two foot long braid. His gray eyes lackadaisically let the world flow into them.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. His childhood dream was to be a Tailor, but he was a colossal failure. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Mentor. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Theobald Dumph, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 10 (+0)11 (+0)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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