Drogo Blyth, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His white hair is styled in orderly dreadlocks. His eyes are blue and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Shy, Disease. Bonds: Adventurer, Rich. Occupation: Barrister
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Trym Brent, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He likes to wear brown tank tops with grey pants. He has a hunchback. His hair is always cut to a buzz. He is baby faced.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has passion for adventuring and risk.
Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Mentor, Adventurer. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 7 (-2) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Gomory Yorke, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a brown costume with the symbols of the sun god on his torso, he is not a threatening figure. He has no hair. His eyes are hazel and he is always smoking a pipe.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Alexandre Darlington, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing a long, black, dusty cloak, and his gloved hand is found clutching a ceremonial dagger. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Sailor profession.
History: He comes from a rich southern family. His family was turned out during the war. He and his family wandered south to less war torn lands. He has worked as a Cartwright like his father before him.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Insane, PTSD, Depressed. Bonds: Job, Rich. Occupation: Cartwright
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 17000 cp.
Lance Bristol, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears blue painted combat armor at almost all times. He sports a long silver beard, and similarly colored long hair. His eyes are likewise brown.
Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Lance was born the youngest of three triplets. His mother was a soldier and died while he was still young. Lance was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and marry his brother to traveling adventurers
Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Bowyer
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Carnelian (20 gp). Sardonyx (20 gp).
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