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NPC Generator

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Advanced [show]


Manfred Bing, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is dressed in a clean white cloak covering his clean studded leather. He has wavy golden hair. His thin eyebrows rest above his beady green eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Butcher, but he was a colossal failure. He struck the Mortician job and began his own company from there.

Motivation: He is unsatisfied with his job; and he wants revenge against illithids

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Manfred Bing, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. 1 Masterwork Light steel shield.


Social Check DCs


Thomas Clinton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown armored body suit, with a simple tan line shooting up and back down. His golden hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Clinton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Ryley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Gomory grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better village for his children.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he's looking for his big break

Ideals: Passionate, Joker. Flaws: Addict, PTSD. Bonds: Adventurer, Enemies. Occupation: Seamstress

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Ryley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 6
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 8 (-1)7 (-2) 12 (+1)16 (+3)
Skills Acrobatics -2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged -2 / 1d10-4, Grapple +3

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Trym Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He has a long brown beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He enjoys reading and quiet.

History: Trym hails from a village terrorized by goblins. His mother was a soldier and died while he was still young. Trym was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by goblins. Trym was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud; and to share knowledge with the world

Ideals: Extrovert, Logical. Bonds: Attractive, Enemies, Military. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Trym Coombs, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)15 (+2) 18 (+4)15 (+2)
Skills Athletics +1
Senses Passive Perception 14
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Shane Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His silver hair is cut short. His eyes are amber and beady.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Shane hails from a village terrorized by dire rats. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.

Motivation: Further expansion of business; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Enemies, Family. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Clinton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 8 (-1)7 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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