Charles Washington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears tan trousers with pastel and black striped suspenders. He wears various colorful collared shirts. He wears a small hat to cover his moderate length auburn hair. His eyes are likewise green. His teeth are white and perfect.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.
History: Charles lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A need for knowledge about a nearby landmark; and his relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 cp. Peridot (20 gp). Moss agate (4 gp). Obsidian (4 gp).
Anthony Gresham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He wears a top hat to cover his moderate length auburn hair. His eyes are green.
Personality: He acts crazy and hedonistic. He feeds upon the attention of others.
History: Anthony was born with his father's beautiful face. His father was a mechanic, and taught him how to fix just about anything. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break.
Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 600 gp. Brown-green garnet (50 gp). Alexandrite (800 gp). Hematite (9 gp).
Percival Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with brown socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. He keeps his chestnut hair in a pixie cut. His brown eyes are passionate and lively.
Personality: Percival wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Flattery will make him almost putty in your hands.
History: He got into the Dilettante business at a young age. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and to get a good night's sleep
Ideals: Disciplined. Flaws: Selfish, Insomniac. Bonds: Job, Poor. Occupation: Dilettante
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Small steel mirror.
Trey Bristol, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his chestnut hair in a pixie cut. His blue unseeing eyes seem to look past you.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Disease, Insane, Depressed. Bonds: Military. Occupation: Laborer
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 30 pp.
Ernest Snowdon, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. His long chestnut hair reaches down to his waist. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Ernest was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and a deep hatred of giants
Bonds: Poor, In love, Attractive, Enemies, Immigrant, Military. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 3000 cp.
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