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NPC Generator

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Advanced [show]


Rolf Mitchell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He is wearing a perfectly clean shirt and pair of pants. His moppish blonde hair is in a traditional bowl cut. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Actor father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Athletic, Persistence. Flaws: Selfish, Disease. Bonds: Attractive, Has a crush. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Rolf Mitchell, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Giant, Gnome, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roland Gentry, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a grey shirt with thin tan vertical stripes and red pants. His hair is white and curly. His eyes are likewise hazel.

Personality: A skeptical and narcissistic man, Roland's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Born to a Shoemaker, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roland fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Pacifist, Fighting, Athletic. Bonds: Poor. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Gentry, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 18 (+4)12 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Charles Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his brother before him, after school he went straight into learning to become a Glassblower. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He's in love; and he would like to get married and retire

Flaws: Impulsive. Bonds: Family, Poor, Job, Has a crush. Occupation: Glassblower

Voice: Slow speaker

Attributes [hide]

Charles Bradshaw, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 11 (+0)10 (+0)
Skills Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Gunter Leighton, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He keeps his long silver hair kept up in a rat tail. His eyes are green.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Mortician.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and sabotage a competitor

Flaws: Ugly. Bonds: Religious, Job, Immigrant. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Gunter Leighton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)9 (-1) 14 (+2)9 (-1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Woods, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is always cut to a buzz. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does not trust anyone and sleeps with one eye open.

History: He was born in the west, but his parents moved at a very young age to the south. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant, Family. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Ernest Woods, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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