Solomon Wheatley, Male Human [Permalink]
Personal [hide]
Description: A 5'6" northern man, he wears baggy red pantaloons and a violet scarf. His red hair is knotted and matted. This amber eyed northerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Interpreter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: An old rival family wants him found.
Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Family. Occupation: Merchant
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Goblin, Orc, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 500 sp.
Randal Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.
History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Obtaining odd cultural Human artifacts is his passion; and wishes to resurrect an old love
Ideals: Optimist. Bonds: Adventurer, Nature, Job, In love. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 11000 cp.
Conrad Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a slight overbite and is overall scrawny. He keeps his white hair in a pixie cut. He has gray eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the north to a Dyer, Conrad learned a great deal about his mother's area of expertise. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.
Motivation: Human compassion; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Manfred Tewksbury, Male Human [Permalink]
Personal [hide]
Description: A 6'4" western man, he has the majority of his body covered in plate. His auburn hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Gifted, Optimist, Fighting. Bonds: Family. Occupation: Tailor
Voice: Low range voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +1
Possessions: 2200 sp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp). Cloth of gold vestments (170 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Diggory Denholm, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, wearing white shirts, loose pants, and blazers most of the time, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: This man loves painting and to teach people painting more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was raised in a white middle class family as the only child. A gifted student he started as a Tailor, but he got bored and became a Fisher. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: A rival would like him out of the picture; and he has comitted a past crime that haunts him to this day
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 30 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
