Drogo Berkeley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. With a patchy golden beard and wild golden hair. His eyes are a pleasant green.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 8 years.
Motivation: To be a Tailor again; and he uses money and sex appeal to get what he needs
Ideals: Athletic. Flaws: Disease. Bonds: Job, Attractive, Rich. Occupation: Detective
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. 1 Darkwood Buckler. 1 Half-Plate.
Kody Hadleigh, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright auburn hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Adventurer. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born in the north his family was never financially stable. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is terrified, and will act out of fear; and obtaining odd cultural human artifacts is his passion
Flaws: Fearful. Bonds: Job, Enemies, Poor, Adventurer. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Gerard Brent, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His whole body is exceptionally muscular. His brown hair is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.
Motivation: He feels that his past leaves him morally obligated to help; and he wants to meet his childhood hero
Flaws: Shy. Bonds: Immigrant, Criminal record, Poor, Adventurer. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc, Druidic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Carnelian (80 gp). Red-brown spinel (100 gp). Red garnet (100 gp).
Kyle Fawcett, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. His blonde hair is styled in orderly dreadlocks. His ears are large.
Personality: He is overprotective of those who hire his services. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better trade route.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Ugly. Bonds: Guardian, Poor, Adventurer. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1600 sp.
Gunter Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is braided into rings. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is an amazing painter.
History: Gunter was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has achieved small success as a Map Maker.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Poor, Job. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 5000 sp.
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