Bernard Garrick, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and he perpetually has his lance ready. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.
Personality: He speaks before he thinks and is too direct. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Rich. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Star rose quartz (20 gp). Sardonyx (20 gp).
Anthony Sutton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man dresses like a well dressed Mortician does. His auburn hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a font of random trivia from the lore and stories he has discovered
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Anthony has worked very hard to control his curse. He then took over the family business and is one of the better Mortician for hire.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and to get a good night's sleep
Ideals: Logical. Flaws: Terse, Disease, Insomniac. Bonds: Job. Occupation: Mortician
Voice: Hollow voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: Tourmaline (140 gp). Rhodochrosite (14 gp). Blue quartz (14 gp).
Anselm Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His white hair is thinning but still full. His eyes are brown.
Personality: He has always had a great fascination with Human culture. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Anselm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anselm. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he seems to be bored by most things
Ideals: Justice. Flaws: Racist, Mundane. Bonds: Attractive, Criminal record. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 16 (+3) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4
Possessions: 3100 sp.
Reynard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, green, dusty cloak. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.
History: His father raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.
Motivation: To unite with his brother; and marry his brother to traveling adventurers
Ideals: Athletic, Professionalism. Bonds: Attractive, Nature, Job, Family. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
Possessions: 800 gp.
Anthony Ramsay, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is dressed in a clean white cloak covering his clean studded leather. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. He also has developed a complete distrust of the Soapmaker profession.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gifted student he started as a Soapmaker, but he got bored and became a Detective. He struck the Detective job and began his own company from there.
Motivation: To protect his home.
Flaws: Disease, Insomniac. Bonds: Attractive, Guardian, Job. Occupation: Detective
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. Blue sapphire (600 gp). Jet (140 gp). 1 Minor magic item.
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