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NPC Generator

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Advanced [show]


William Kimberly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is thinning but still full. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, William studied abroad. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Ugly, Shy. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

William Kimberly, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. Freshwater pearl (7 gp). Tourmaline (130 gp).


Social Check DCs


Theobald Stapleton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His left leg appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. This violet eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Theobald will drive conversation. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born on a small isolated farm. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Theobald Stapleton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Investigation +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears skinny pants and wears a white and tan robe with the hood down. His silver hair is unkempt and raggedy. His thin eyebrows rest above his beady gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: Kyle was born in the east. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is wracked by social anxiety.

Ideals: Justice, Persistence. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Kyle Tindall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Patrick Budd, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue vest and prefers grey and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is singed and shortened. His green eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family, Job. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Patrick Budd, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 7 (-2)8 (-1) 11 (+0)17 (+3)
Skills Investigation +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. His tied-back hair is golden. His gray eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with finding treasure.

History: When he was but 3 years old his parents immigrated from the south. He made a point of taking high paying jobs and getting most of it up front. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Cynical. Bonds: Adventurer, Immigrant. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Kenley, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp.


Social Check DCs

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