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NPC Generator

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Advanced [show]


Solomon Skelton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Slave, Attractive. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Solomon Skelton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)8 (-1) 16 (+3)14 (+2)
Skills Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Theobald Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the east, certain he would find work there.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Theobald Yeardley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 10 (+0)7 (-2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dean Tyndall, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man wears rags and sports a simple walking cane. His feathered hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Junk Dealer soon after.

Motivation: To find somewhere to settle down; and he is content

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Poor, Job, Military. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Tyndall, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 16 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 cp. Jet (120 gp). Zircon (60 gp). Citrine (60 gp). Azurite (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, white shirt, and yellow tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is heavily combed to the left. His hazel eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is an amazing painter.

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 10 years.

Motivation: He has passion for adventuring and risk; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Hubert Radcliffe, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Eye agate (8 gp). Jasper (50 gp). Jade (70 gp).


Social Check DCs


Wymar Melancon, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black collared shirt and yellow pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brown hair is unkempt and raggedy. This violet eyed southerner is not easily forgotten.

Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly. Bonds: Poor, Guardian, Criminal record. Occupation: Server

Voice: Low range voice

Attributes [hide]

Wymar Melancon, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 6 (-2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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