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NPC Generator

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Advanced [show]


Gerald Skelton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and blue eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Opinionated. Bonds: Attractive, Adventurer, Military, Immigrant. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Gerald Skelton, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)13 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Norman Bradford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He is wearing colorful clothing, dressed as a Beggar, and his gloved hand is found clutching a hand crossbow. He wears his chestnut hair up. His thin eyebrows rest above his beady green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Nature, Poor, Job. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Norman Bradford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 14 (+2)18 (+4)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Roger Coombs, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean brown cloak covering his clean studded leather. He wears a feathered hat to cover his moderate length black hair. His eyes are green.

Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Roger was born in the east. At a young age he loved to build and create. He worked as a nervous Performer and found it very stressful. He became a Performer soon after.

Motivation: To be a Dilettante again; and to prove his worth to the world

Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Performer

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Coombs, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Raymond Huxley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears baggy white pantaloons and a violet scarf. His left leg appears badly burned and disfigured. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Raymond was born the youngest of three triplets. In his 11th year, his parents were killed by a illithids raid, leaving Raymond alone in the world. After a stint in an orphanage, he was adopted. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his son.

Bonds: Guardian, Adventurer, Family, Enemies. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Raymond Huxley, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 14 (+2)9 (-1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Trey Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. He has amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a slaver, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Mentor, Family. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Trey Kensley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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