Randal Gladstone, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, marred by chocolates. His hair is greying and his face has many wrinkles. He has amber eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Randal is combative with any and all who dare try his patience in the slightest.
History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has money and likes to spend it.
Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 15 (+2) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Auran
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Diggory Harper, Male Human [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his tan robe. His skin is fair and his fingers are delicate and long. He has white hair. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He misses his home and complains about the freezing weather, even in summer.
History: Gifted from a young age, Diggory studied abroad. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Ugly, Shy, Insane. Bonds: Immigrant. Occupation: Architect
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Balimaar Ashton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is lengthy and is close to two feet long. He has several tiny sapphire earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it
Flaws: Shy. Bonds: Slave, Rich, Adventurer, Criminal record. Occupation: Bookbinder
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. Violet garnet (900 gp). Black opal (800 gp).
Gilbert Harrington, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears black trousers with yellow and green striped suspenders. He wears various colorful collared shirts. His red hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Gilbert wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Miner, but he got bored and became a Bounty Hunter. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Bounty Hunter, and he later adopted a second daughter.
Motivation: Wants to open a new tavern; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Family, Job. Occupation: Bounty Hunter
Voice: Voice breaks
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Clerebold Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tan vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Opinionated, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 18 (+4) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1800 sp. Silver chalice with lapis lazuli gems (180 gp). 5 Acid flasks.
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