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NPC Generator

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Advanced [show]


Dustin Lincoln, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a faded coat and loose pants complete with Stetson hat. His hair is white and very short. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Rich, Adventurer. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Dustin Lincoln, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 200 gp. 1 Bullseye lantern. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs


Trym Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He sports a long black beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Bonds: Poor, Attractive, Immigrant. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Trym Carlyle, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)13 (+1) 16 (+3)10 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick Alby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. His hair is blonde, silky, and of moderate length. He is baby faced.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Frederick took refuge in the large cave and found the beat up scimitar and armor he uses now. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is a bit of a kleptomaniac; and he wants nothing more than to rejoin the army

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Military, Nature. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Frederick Alby, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Charles Addington, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear ponchos typically of a light tan in addition to tight pants. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has worked as a Unemployed like his mother before him.

Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to human people

Flaws: Ugly, Depressed, Racist, Insane. Bonds: Military, Job. Occupation: Unemployed

Voice: Puts emphasis on the wrong words

Attributes [hide]

Charles Addington, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with brown and white striped suspenders. He wears various colorful collared shirts. His black hair is kept up in a ponytail inside a small hat. He has several tiny jet earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. Cursed with unlife at a very young age, Justin has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Guard

Voice: Raspy

Attributes [hide]

Justin Gladstone, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Sardonyx (60 gp). Silver pearl (140 gp).


Social Check DCs

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