Bertram Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt with thin white vertical stripes and black pants. His golden hair is drawn into a tight pony tail with a dagger scrunchie. He has a dull look in his brown eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered singing. He inherited the family business which he has now maintained for 10 years.
Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Silver comb with moonstones (100 gp).
Frederick Blackwood, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a blue cloak and cross-gartered grey stockings. He has styled his white hair well, parting it to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants his loneliness to end; and he's in love
Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Job, Has a crush. Occupation: Ruler
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Ralf Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He wears many layers of old clothing at all times. He keeps his long auburn hair kept up in a rat tail. His amber eyes peer out from beneath his Stetson blue hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: The child of western immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and to reunite with his absent mother
Flaws: Ugly. Bonds: Poor, Job, Immigrant, Adventurer, Family. Occupation: Layabout
Voice: Soothing and warm
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Trym Hastings, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and expand his business
Ideals: Fighting. Flaws: Secretive. Bonds: Job, Adventurer, Nature, Family. Occupation: Dyer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 7000 cp. 1 Masterwork Common Melee.
Solomon Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is always cut to a buzz. His half smiles and gray eyes are beguiling and draw you in.
Personality: He can speak with the recently deceased. He always tries to repair and not replace. It was this mentality that drove him into the Junk Dealer business.
History: Born in the east his family was never financially stable. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Persistence. Bonds: Attractive, Poor. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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