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Advanced [show]


Randal Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears dark leathers with embroidery. He has brown hair. His face is covered beneath a completely black helmet.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence. Flaws: Impulsive. Bonds: Rich, Religious. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Randal Cholmondeley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp. 1 Superior lock.


Social Check DCs


Aldous Clapham, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a yellow cloak and cross-gartered grey stockings. His red hair is thinning but still full. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Religious, Family. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Aldous Clapham, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Ignan, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Rolf Kensley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor, and sports empty pouches on his belt. His long brown hair reaches down to his waist. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Rolf was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Brewer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Joker. Flaws: Cynical. Bonds: Attractive, Criminal record, Enemies. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Rolf Kensley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Infernal, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. Tourmaline (160 gp). White pearl (160 gp).


Social Check DCs


Kody Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with brown socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His golden hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Kody was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Bonds: Attractive, Family, Adventurer. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Kody Marlowe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 10 (+0)14 (+2)
Skills Religion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. Star ruby (500 gp). Blue star sapphire (500 gp). Brown-green garnet (160 gp).


Social Check DCs


John Brady, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a perfectly clean shirt and pair of pants. His silver hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 6 years old his parents immigrated from the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant, Religious. Occupation: Shipwright

Voice: Stutters

Attributes [hide]

John Brady, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp. A small bag of saffron. (50 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs

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