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Advanced [show]


Roger Marlee, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky tan painted plate armor. His chestnut hair is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the north.

Ideals: Disciplined, Entrepeneur, Justice. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Marlee, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Raymond Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants, and carries maces. His blonde hair has been sun bleached extensively. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Addict, PTSD. Bonds: Military. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Raymond Walpole, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)7 (-2) 14 (+2)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. 1 Tanglefoot bags.


Social Check DCs


Theobald Abram, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is always cut to a buzz. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his mother was called into army service. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: To be a Sailor again; and he has money and likes to spend it

Flaws: Shy. Bonds: Rich, Job, Military. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Theobald Abram, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)9 (-1) 12 (+1)11 (+0)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Anthony Graeme, Male Human [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate, and sports empty pouches on his belt. His tied-back hair is auburn. His eyes are a pleasant hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and retire the richest man in the east

Ideals: Philantrophist, Entrepeneur. Bonds: Guardian, Poor. Occupation: Baker

Voice: Stutters

Attributes [hide]

Anthony Graeme, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)5 (-3) 14 (+2)13 (+1)
Skills Arcana -1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp. Solid gold idol (200 gp). Solid gold idol (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Odo Leighton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears brown painted combat armor at almost all times. His black hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and to reunite with his old friends

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Odo Leighton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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