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NPC Generator

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Advanced [show]


Wymar Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. With a patchy golden beard and wild golden hair. His brown eyes peer out from beneath his feathered brown hat.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He uses divination through singing.

History: Gifted from a young age, Wymar studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To find somewhere to settle down; and doesn't want to be a armorer and was forced into it by his family

Ideals: Impeccable, Gifted. Flaws: Racist, Mundane. Bonds: Family. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Wymar Sutherland, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Raymond Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely red suit with yellow socks and a vest with buckled shoes. He has a long red beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Persistence. Flaws: Impulsive, Insane. Bonds: Rich, Criminal record. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Raymond Westcott, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 1 Minor magic item.


Social Check DCs


Alexandre York, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright black hair and a scraggly beard. His eyes are gray.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered dancing. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Attractive, Family, Poor. Occupation: Guard

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre York, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +3, Nature +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He wears his silver hair up in a very large beehive style do. He has blue eyes and a brown hat with a black feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Gifted. Flaws: Mundane, Fearful. Bonds: Attractive, Rich, Immigrant. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Gilbert Everleigh, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. Golden yellow topaz (600 gp). Aquamarine (600 gp).


Social Check DCs


Everard Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light white in addition to tight pants. His hair is long and blonde with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He has a dull look in his green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Fletcher business at a young age. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Optimist. Flaws: Fearful, Disease. Bonds: Job, Enemies. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Everard Cumberbatch, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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