Drogo Fidget, Male Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His moppish white hair is in a traditional bowl cut. His brown eyes peer out from beneath his small tan hat.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: The child of a Assassin, who enjoyed hunting, Drogo was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Nature, Job. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Godfrey Marston, Male Human [Permalink]
Personal [hide]
Description: This northern man prefers to wear flannel. His clothes are grease stained in places. He wears his red hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern.
Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Military. Occupation: Guard
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp.
Justin Redfield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His hair is chestnut and curly. His hazel eyes are slightly larger than normal.
Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north to a Shipwright, Justin learned a great deal about his mother's area of expertise. Justin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has never given up on his painting dream.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Artistic. Flaws: Shy. Bonds: Job, Nature, Adventurer. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 11000 cp.
Raymond Eastoft, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. He keeps his blonde hair in a pixie cut. His blue eyes are slightly larger than normal.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: When he was but 8 years old his parents immigrated from the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted from career to career and currently works as a Tailor.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Nature, Immigrant, Job. Occupation: Tailor
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Clerebold Digby, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Bather. He wears his golden hair up. His eyes are gray and he is always smoking a pipe.
Personality: Overbrimming with self-confidence, Clerebold isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Bather business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and to prove his worth to the world
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Job, Nature. Occupation: Bather
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1
Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
