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NPC Generator

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Advanced [show]


Alex Adley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky violet painted plate armor. He keeps his long white hair kept up in a rat tail. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stableman arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and money/treasure

Flaws: Addict. Bonds: Attractive, Military, Rich, Immigrant. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Alex Adley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Moonstone (60 gp). Tiger eye turquoise (14 gp). 1 Minor magic item.


Social Check DCs


Rolf Milton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has a moderate pudge and is not very fit. His red hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Rolf was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Human conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: Insane, Terse, Racist. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Rolf Milton, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)17 (+3) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Manfred Bentham, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a green cloak and cross-gartered black stockings. His clothes are grease stained in places. His white hair is matted, messy, and big. His face is scarred and worn.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Server again; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Glassblower

Voice: Draws out vowels

Attributes [hide]

Manfred Bentham, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Zircon (50 gp). White pearl (90 gp). Rich purple corundum (700 gp).


Social Check DCs


Patrick Acton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has wavy black hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born several months after his mother was called into army service. His childhood dream was to be a Fletcher, but he was a colossal failure. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Addict. Bonds: Job, Enemies, Military. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Patrick Acton, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 14 (+2)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs


Trey Barclay, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. He has shaved his head bald. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his absent mother; and expand his business

Flaws: Ugly, Terse. Bonds: Job, Family, Adventurer. Occupation: Apothecary

Voice: American accent

Attributes [hide]

Trey Barclay, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 17 (+3)18 (+4)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs

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