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NPC Generator

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Advanced [show]


John Cooper, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a white cloak and cross-gartered pastel stockings. His blonde hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. He was taken as a slave by a traveling circus and forced to perform He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Entrepeneur. Flaws: Racist. Bonds: Military, Slave. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

John Cooper, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 90 pp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Arnold Browning, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. He has no hair. His eyes are a pleasant green.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses divination through singing.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He's repulsed by the PC; and he wants revenge against dire rats

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Arnold Browning, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)8 (-1) 13 (+1)16 (+3)
Skills Insight +3, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Bertram Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His blonde hair is long and unkept. His blue eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Barkeep, but he was a colossal failure. He's also a talented Barkeep, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Bertram Tinley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hubert Nash, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His whole body is exceptionally muscular. With bright brown hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: Aggressive, abrasive, and angry, Hubert embodies much of what other species detest in the Humans. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 5 years old his parents immigrated from the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He inherited the family business which he has now maintained for 6 years.

Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new laborer responsibilities is difficult

Flaws: Antagonistic. Bonds: Immigrant, Family, Attractive, Job. Occupation: Laborer

Voice: Strong lisp

Attributes [hide]

Hubert Nash, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)15 (+2) 16 (+3)8 (-1)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his red hair in a pixie cut. His green eyes peer out from beneath his Stetson brown hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Odo was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. Due to his spouse's obsession with being a Barber they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage

Ideals: Joker, Optimist. Bonds: Rich, Immigrant, Family. Occupation: Laborer

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Gracey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Large well-done wool tapestry (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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