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NPC Generator

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Advanced [show]


Robert Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He has a slight overbite and is overall scrawny. His brown hair is smooth and relatively long. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Dayton, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnome, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 7000 cp. 1 Masterwork Common Melee.


Social Check DCs


Manfred Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His red hair is knotted and matted. His blue eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered east to less war torn lands. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Opinionated, Artistic. Flaws: Antagonistic, PTSD, Greedy. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Manfred Marlee, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 16 (+3)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Spaulding, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His silver hair is singed and shortened. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Glassblower soon after.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Military, Rich, Job. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Alexandre Spaulding, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)10 (+0) 17 (+3)13 (+1)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 29000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears an entirely brown suit with green socks and a vest with buckled shoes, and his gloved hand is found clutching a glaive. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise green. His teeth are white and perfect.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of drow once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Justin was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sage. He left for the north, certain he would find work there.

Motivation: Wants to open a new tavern.

Bonds: Attractive, Job, Enemies, Rich, Immigrant. Occupation: Sage

Voice: Scandinavian accent

Attributes [hide]

Justin Bradshaw, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)18 (+4) 15 (+2)12 (+1)
Skills Investigation +6, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven, Draconic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Roland Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy black hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He became a Animal Trainer soon after.

Motivation: He is unsatisfied with his job.

Flaws: Fearful, Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Roland Gracey, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 17 (+3)13 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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