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NPC Generator

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Advanced [show]


Guy Upton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has black hair. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark

Flaws: Cynical, Antagonistic. Bonds: Poor, Adventurer, Mentor, Debt. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Guy Upton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 8 (-1)6 (-2) 16 (+3)15 (+2)
Skills Acrobatics +1, Arcana +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Ralf Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his hand crossbow. His golden hair has been sun bleached extensively. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His parents moved while he was still in utero so he is the first generation to be born here. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Athletic, Philantrophist. Bonds: Immigrant, Rich. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Ralf Livingstone, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Climber’s kit. 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs


Theobald Kimberley, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Map Maker does, and sports empty pouches on his belt. His white hair is singed and shortened. He has blue eyes and a grey hat with a white feather.

Personality: He dislikes all the random violence that takes place in the west. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He has drifted from career to career and currently works as a Map Maker.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Pacifist, Logical. Flaws: Ugly. Bonds: Job, Military. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Theobald Kimberley, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Tim Kelsey, Male Human [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered pastel stockings. He is bristling with hidden weapons, mostly bows and halberds. His red hair, when down, is lengthy. His brown eyes are passionate and lively.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Tim Kelsey, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Acrobatics +0, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Patrick Marley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. He has wavy red hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: His father raised him in a mountain cabin. Patrick was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Shoemaker. He moves from town to town, unable to find a place to settle.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Justice, Professionalism. Bonds: Rich, Attractive, Nature, Immigrant. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Patrick Marley, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Chain shirt. 1 Masterwork Light wooden shield.


Social Check DCs

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