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NPC Generator

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Advanced [show]


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears a mask on his face.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: He is a Lycanthrope in disguise. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Family. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Theobald Tyndall, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)12 (+1) 16 (+3)15 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Robert Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears bulky grey painted plate armor. His hair is short and black. He has a dull look in his hazel eyes.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the north, but his parents moved at a very young age to the east. He worked as a nervous Actor and found it very stressful. He then took over the family business and is one of the better Actor for hire.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job, Criminal record. Occupation: Actor

Voice: High pitched, excited

Attributes [hide]

Robert Marlowe, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Lance Whitby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown painted combat armor at almost all times. His auburn hair is braided into rings. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Entrepeneur. Flaws: Depressed, Fearful. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Lance Whitby, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 5 (-3)14 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Heward Kendal, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Heward is depressed about a lot of things. He tends to be a nihilist. His job bores him to no end. He has decided to make it more interesting.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Depressed. Bonds: Adventurer, Criminal record, Poor. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Heward Kendal, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his black boots flare out at the collars. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Godfrey studied abroad. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: Wants to work out more often; and regain custody of his daughter

Ideals: Athletic, Philantrophist, Optimist, Gifted. Flaws: Ugly. Occupation: Armorer

Voice: Smoker's lung

Attributes [hide]

Godfrey Stanton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)15 (+2) 16 (+3)7 (-2)
Skills Nature +4, Survival +5
Senses Passive Perception 13
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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