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NPC Generator

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Peter Camden, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His skin is fair and his fingers are delicate and long. He has done his best to style his golden hair to look like a famous performer. His eyes are hazel.

Personality: Calm and collected, he is a well trained Knight. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south to a Knight, Peter learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Knight soon after.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Camden, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)13 (+1) 15 (+2)13 (+1)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp. 1 Half-Plate. 1 Breastplate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who has the majority of his body covered in plate. He wears a colorful flower in his white hair. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Miller business at a young age. He was an apprentice working in his mother's forge. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He wants to meet his childhood hero.

Flaws: Depressed. Bonds: Attractive, Adventurer, Job. Occupation: Miller

Voice: Boston accent

Attributes [hide]

Godfrey Watson, Male Human Fighter 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Tim Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright pastel suits and hats. He is physically well-built. His chestnut hair, when down, is lengthy. His eyes are violet and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Flaws: Terse. Bonds: Attractive, Rich, Nature, Family. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Tim Pinkerton, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)14 (+2) 17 (+3)13 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Freshwater pearl (15 gp). Violet garnet (1400 gp).


Social Check DCs


Dean Hayden, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: Dean was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Gifted, Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Dean Hayden, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alex Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears pastel trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His hair is short and blonde. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Optimist, Entrepeneur. Flaws: Secretive, Disease. Bonds: In love. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Alex Barlow, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs

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