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Advanced [show]


Gunter Bentham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses like a well dressed Mayor does. He wears his hair in dreadlocks. He has amber eyes and a red hat with a black feather.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family In his youth he was a Mason, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Artistic, Fighting. Flaws: PTSD. Bonds: Job, Criminal record. Occupation: Mayor

Voice: Old thin voice

Attributes [hide]

Gunter Bentham, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10 pp.


Social Check DCs


Everard Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Sellsword. He wears a deerstalker hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born to loving parents in a slum to the east. Everard was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Sellsword. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and to be a courier again

Ideals: Impeccable, Persistence. Bonds: Job, Poor, Immigrant. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Everard Fawcett, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Diggory Hale, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Brewer. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business.

Ideals: Athletic, Logical. Bonds: Job, Rich, Family. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Diggory Hale, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)9 (-1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Hugh Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.

History: Born to a pair of adventurers, Hugh grew up listening to his father's many stories. He was an apprentice working in his father's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he is unsatisfied with his job

Ideals: Opinionated. Flaws: Addict. Bonds: Attractive, Adventurer, Job. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Hugh Hayhurst, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 13 (+1)18 (+4)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Draconic, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 13000 sp.


Social Check DCs


Kody Kent, Male Human [Permalink]

Personal [hide]

Description: This northern man is dressed in earthy colors with a white and tan handkerchief worn on his right side. His clothes are grease stained in places. He wears his silver hair down. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army

Ideals: Justice. Bonds: Poor, Immigrant, Job, Adventurer, Military. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Kody Kent, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)12 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. Freshwater pearl (15 gp). 1 Minor magic item.


Social Check DCs

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