Miles Halsey, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is wearing a long, tan, dusty cloak. His skin is also unnaturally pale. His white hair is still thick. He tend to wears goggles to shield his eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Disciplined. Flaws: Ugly, Selfish, Depressed. Bonds: Mentor, Job. Occupation: Cartwright
Voice: German accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Adelard Enfield, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time, and is pretty ugly. He has red hair. His amber eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He got into the Bowyer business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and to be a bounty hunter again
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Bowyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Just what you see.
Everard Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing colorful clothing, dressed as a Blacksmith. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Blacksmith.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Entrepeneur. Bonds: Nature, Criminal record, Job. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 25000 cp.
Conrad Churchill, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears brown cloth garments or leather armor. His hair is silver, silky, and of moderate length. His fierce violet eyes like to dwell on things.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Attractive, Nature. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Thomas Shipley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a violet shirt with thin brown vertical stripes and tan pants. With a patchy chestnut beard and wild chestnut hair. He has gleaming, smiling brown eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His job bores him to no end. He has decided to make it more interesting.
History: Thomas hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Human artifacts is his passion; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Artistic, Fighting. Bonds: Adventurer, Criminal record, Enemies. Occupation: Sculptor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
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