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NPC Generator

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Justin Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. He wears his golden hair down. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Justin hails from a village terrorized by illithids. In his 18th year, his parents were killed by a illithids raid, leaving Justin alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better village for his children.

Motivation: He wants revenge against illithids; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Enemies. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Justin Ramsey, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Guy Deighton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown costume with the symbols of strength on his torso. He wears a colorful flower in his auburn hair. He has several tiny aquamarine earrings on each ear.

Personality: Calm and collected, he is a well trained Spy. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. Through the years after Guy was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Guy's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Guy Deighton, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 9 (-1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Red-brown spinel (90 gp). Aquamarine (400 gp). Lapis lazuli (4 gp). 1 Half-Plate.


Social Check DCs


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is generally shirtless and showing off his tattooed chest and is in decent physical shape. His golden hair is cut short with large spiked bangs in the front. His amber eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As long as the job gets done he does not care how it got done.

History: The child of northern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC; and human compassion

Ideals: Professionalism. Flaws: Antagonistic, Racist. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Arnold Watson, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Theobald Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his red hair up in a very large beehive style do. His eyes are likewise violet. His teeth are white and perfect.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and to find somewhere to settle down

Ideals: Passionate, Artistic. Flaws: Mundane, Fearful. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Theobald Marlowe, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)17 (+3) 15 (+2)11 (+0)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: Just what you see.


Social Check DCs


Raymond Copeland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. He wears his silver hair down. His hazel eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To end his boredom.

Flaws: Terse, Addict, Disease. Bonds: Rich. Occupation: Body Guard

Voice: Smooth and feminine

Attributes [hide]

Raymond Copeland, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 8 (-1)16 (+3)
Skills Religion +6
Senses Passive Perception 9
Languages Common, Orc, Infernal, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Zircon (60 gp). Jet (140 gp). Star rose quartz (60 gp).


Social Check DCs

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