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Advanced [show]


Diggory Chester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case, and his gloved hand is found clutching a hammer. He keeps his long blonde hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Job, Enemies. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Diggory Chester, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Darkwood Buckler.


Social Check DCs


Kody Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with grey and black striped suspenders. He wears various colorful collared shirts. He keeps his golden hair in a pixie cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Shipwright. He now mingles about in high society.

Motivation: Wants a kiss; and he'd like to take his coworkers down a peg

Ideals: Persistence. Bonds: Religious, Rich, Job, Has a crush. Occupation: Shipwright

Voice: Sensual and smooth

Attributes [hide]

Kody Brownrigg, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Red garnet (60 gp). Star rose quartz (50 gp). 6 Acid flasks. 1 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Guy Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many pastel ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). He keeps his golden hair in a flapper bob. He has several tiny aquamarine earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted, Artistic. Flaws: Secretive, Insomniac. Bonds: Rich. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Guy Kelsey, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Guy Mitchell, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Guy was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Guy Mitchell, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 50 pp. Moss agate (9 gp). Banded agate (9 gp). Iolite (70 gp).


Social Check DCs


Gerald Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. He carries with him a set of warhammers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Disease. Bonds: Job, Military, Adventurer. Occupation: Fortune-teller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Winterbourne, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +5, History +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Rock crystal (50 gp). Black pearl (200 gp).


Social Check DCs

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