Theodoric Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears a black feathered hat and black clothes. His red hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of a Servant, who enjoyed hunting, Theodoric was taken on many hunting expeditions. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theodoric grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theodoric. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and he is a bit of a kleptomaniac
Ideals: Persistence, Athletic. Flaws: Insane. Bonds: Has a crush, Nature, Criminal record. Occupation: Carpenter
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1500 sp. Jet (50 gp). Azurite (6 gp). Blue quartz (6 gp).
Drogo Ashton, Male Human [Permalink]
Personal [hide]
Description: He wears a grey broad hat and grey clothes. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Human culture. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Drogo was born the youngest of three triplets. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He'd like to take his coworkers down a peg; and to be a slave trader again
Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Family, Criminal record. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 69 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Freshwater pearl (9 gp). Jet (50 gp). Golden yellow topaz (1600 gp). Star rose quartz (70 gp).
Roger Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a grey Stetson hat and grey clothes. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He plays an instrument quite well.
History: Born in the north to a Mason, Roger learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: To protect his home; and further expansion of business
Ideals: Artistic. Flaws: Racist, Antagonistic. Bonds: Job, Guardian. Occupation: Mason
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 6 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. Red-brown spinel (110 gp). Blue quartz (9 gp). Freshwater pearl (9 gp).
Trym Chester, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing a perfectly clean shirt and pair of pants. His whole body is exceptionally muscular. He sports a long auburn beard, and similarly colored long hair. His eyes are brown.
Personality: Trym wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born in the south, but his parents moved at a very young age to the east. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To settle down with his crush; and he has a crush on the local bellfounder
Ideals: Disciplined, Gifted. Bonds: Attractive, Immigrant, Nature, Has a crush. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Aldous Badger, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His chestnut hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are green.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.
History: The child of eastern immigrants he idolized his father. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends
Ideals: Gifted. Flaws: Greedy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
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