Balimaar Cornish, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair down. His eyes are likewise green. His teeth are white and perfect.
Personality: He is almost excessively polite to everyone, even when angry. He can't help but pocket interesting objects he comes across
History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Balimaar's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Meet up once more with his childhood friend; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Infernal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Hugh Brandon, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He is wearing a long, blue, dusty cloak. His hair is always cut to a buzz. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: He would like to get married and retire; and he's in love
Ideals: Gifted, Philantrophist. Flaws: Antagonistic, Shy. Bonds: Has a crush. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Hematite (7 gp). Zircon (50 gp). Peridot (50 gp). Jet (120 gp).
Gomory Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. His hair is chestnut and very short. His face is covered beneath a completely black helmet.
Personality: Gomory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Azurite (10 gp).
Randal Dudley, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. He has styled his red hair well, parting it to the right. His violet eyes peer out from beneath his Stetson black hat.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born several months after his father was called into army service. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Optimist, Gifted. Bonds: Military, Adventurer. Occupation: Tanner
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Bernard Heiser, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple black robe with grey stripes complete with hood. His white hair is kept up in a ponytail inside a small hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is harsh and unforgiving.
History: He was born into a rich family. Through the years after Bernard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is greedy.
Flaws: Antagonistic, Insane. Bonds: Rich. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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