Lance Axton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. His long black hair reaches down to his waist. His skin is flawless and his violet eyes scan people very quickly.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his father was called into army service. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lance's father didn't care for him much, and the feeling was mutual. He has worked as a Sculptor like his father before him.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Attractive, Job, Slave, Military. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 4 Alchemist’s fire. 4 Alchemist’s fire. 3 Smokesticks.
Simon Allerton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in blue turtlenecks beneath a white coat with grey slacks. He is an epitome of beauty. His hair is short and white. His fierce gray eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born to a Herbalist, his father struggled to pay the bills. While studying, he fell in love. They married and had a daughter. He used his abilities to travel the world and help people.
Motivation: Wishes to resurrect an old love.
Ideals: Philantrophist, Optimist. Bonds: Attractive, In love, Poor. Occupation: Hunter
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 15 (+2) | 9 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +3
Possessions: 300 gp. Azurite (9 gp). Tiger eye turquoise (9 gp). Tiger eye turquoise (9 gp).
Chad Dayton, Male Human [Permalink]
Personal [hide]
Description: This southern man sports grey clothing, slightly heavier than average wear. His clothes are grease stained in places. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. After a long history of fighting, Chad and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Selfish, Antagonistic. Bonds: Poor, Immigrant. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. 1 Disguise kit. 1 Backpack. 1 Superior lock.
Aldous Fidget, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a small bristly mustache and wavy silver hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Aldous hails from a village terrorized by brigands. He married young, but lost his spouse to brigands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants revenge against brigands.
Flaws: Ugly, Shy, Fearful, Depressed. Bonds: Enemies. Occupation: Laborer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Drogo Gracey, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tattered old clothes. His hair is auburn and curly. He has several tiny sapphire earrings on each ear.
Personality: Drogo wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He comes from a rich eastern family. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Rich. Occupation: Architect
Voice: Slow speaker
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 80 pp. Jade (130 gp). Brown-green garnet (130 gp). Zircon (60 gp). Sard (60 gp). 1 Minor magic item.
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