Richard Brixton, Male Human [Permalink]
Personal [hide]
Description: This eastern man prefers to wear flannel. His clothes are grease stained in places. His hair is blonde and very short. He has gleaming, smiling violet eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Richard hails from a village terrorized by giants. Richard was born on a far eastern island where he grew up under the tutelage of his father, an expert Glassblower. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and someone believes him a fraud
Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Immigrant, Enemies. Occupation: Glassblower
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Gomory Bristol, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears dark leathers with embroidery. His hair is short and blonde. His face is scarred and worn.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.
History: Gomory was raised in a hard working conservative environment. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has worked as a Stableman like his mother before him.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Stableman
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1700 sp. 1 Smokesticks.
Clerebold Blankley, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has wavy silver hair. His face is covered beneath a completely black helmet.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them
History: Born in the east his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined. Flaws: Shy, Insane. Bonds: Poor. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 4 (-3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: Just what you see.
Lance Morley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. He wears his red hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Revenge; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Enemies, Poor, Nature. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 300 gp. Rose (40 gp). Moonstone (40 gp). Freshwater pearl (7 gp).
Alex Barney, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is well dressed, constantly wearing a blue suit, grey shirt, and brown tie. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them
History: Born in the east to a Fortune-teller, Alex learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Fortune-teller.
Motivation: Expand his business; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Shy. Bonds: Job, Rich. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
