Gunter Remington, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright blue suits and hats. He has wavy brown hair. His gray eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He wants nothing more than to rejoin the army; and to reunite with his absent mother
Ideals: Philantrophist, Professionalism. Bonds: Military, Job, Family. Occupation: Servant
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp.
Miles Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a slight overbite and is overall scrawny. He sports a long silver beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: He is a Gardener first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Gardener job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Joker. Bonds: Attractive, Job, Religious, Mentor. Occupation: Gardener
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 80 pp. Black pearl (700 gp).
Henry Oakes, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a colorful flower in his silver hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family His arcane abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: He's looking for his big break; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted, Philantrophist. Bonds: Attractive, Guardian, Criminal record, Adventurer. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 7 (-2) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Silk rope. 1 Small steel mirror. 1 Hourglass.
Roger Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His green eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Bather, who enjoyed hunting, Roger was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Roger and his spouse have recently divorced.
Motivation: Retire the richest man in the east; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Racist, Impulsive, Antagonistic. Bonds: Rich, Nature. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 400 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Anthony Leighton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with black pants. He is physically well-built. His black hair is long and unkept. His gray eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He got into the Bricklayer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Ugly, Shy, Addict. Bonds: Adventurer, Job. Occupation: Bricklayer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp. Hematite (14 gp).
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