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NPC Generator

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Advanced [show]


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green coat over a brown low-cut shirt, and a feathered hat upon his head. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Antagonistic, Racist. Bonds: Immigrant. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Gerard Tinley, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)4 (-3) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Alex Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright auburn hair and a scraggly beard. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: A powerful necromancer made him what he is. Through the years after Alex was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Alex's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Alex Cotton, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)10 (+0) 7 (-2)16 (+3)
Skills Persuasion +5, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 26000 sp. Deep blue spinel (800 gp).


Social Check DCs


Kyle Kenley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a black tunic with brown highlights, and long pastel pants that bunch up around his shoes. His black hair is lengthy. His violet eyes dart from person to person.

Personality: He can speak with the recently deceased. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal poetry training, and achieved minor success. He has achieved small success as a Engraver.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Gifted, Entrepeneur, Artistic. Bonds: Job, Adventurer. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Kyle Kenley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Tim Harley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the east. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Optimist. Bonds: Adventurer, Poor, Family. Occupation: Performer

Voice: Uses sign language

Attributes [hide]

Tim Harley, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 14 (+2)18 (+4)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Black star sapphire (400 gp). Jet (70 gp).


Social Check DCs


Frederick Snape, Male Human [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He is muscular with a powerful set of arms. He keeps his blonde hair in a pixie cut. His amber unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He has had some formal dancing training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Ideals: Opinionated, Philantrophist, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Frederick Snape, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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