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Advanced [show]


Odo Darby, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His silver hair is kept up in a ponytail inside a Stetson hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Mason business at a young age. After coming to the age of reason, Odo took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Mason like his father before him.

Motivation: To be a Marshal again; and further expansion of business

Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Darby, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kyle Braxton, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this eastern man has a large green mantle and cape that has been intricately interwoven into his grey robe. He wears his chestnut hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform Recently he has begun working with bootleggers and crooks.

Motivation: Regain custody of his daughter; and he feels that his past leaves him morally obligated to help

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Criminal record, Slave. Occupation: Farmer

Voice: Sore throat, cough

Attributes [hide]

Kyle Braxton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Rock crystal (70 gp). Rose (70 gp).


Social Check DCs


Gunter Brandon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean yellow cloak covering his clean studded leather. He has a very tight haircut. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is terrified, and will act out of fear.

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Military, Religious. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Gunter Brandon, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Carnelian (40 gp). Blue quartz (15 gp).


Social Check DCs


Nicholas Colton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tight fitting white shirt and pants. His silver hair and beard is wavy and long. His blue eyes peer out from beneath his feathered white hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his son

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Mentor, Family. Occupation: Scribe

Voice: Uses sign language

Attributes [hide]

Nicholas Colton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)11 (+0) 16 (+3)9 (-1)
Skills Performance +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Azurite (10 gp). Malachite (10 gp).


Social Check DCs


Percival Blythe, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized jet on his left hand. He wears a deerstalker hat to cover his moderate length black hair. His green eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Terse. Bonds: Rich, Criminal record, Immigrant. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Percival Blythe, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)15 (+2) 10 (+0)8 (-1)
Skills Deception +1, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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