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NPC Generator

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Advanced [show]


Norman Kinsley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Norman's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Norman Kinsley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)16 (+3) 12 (+1)10 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1000 sp. Moonstone (50 gp). Blue quartz (13 gp). 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Dustin Redfield, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown cloak and cross-gartered grey stockings and is in decent physical shape. With bright chestnut hair and a scraggly beard. He has brown eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He takes great joy in being the best Merchant in town.

History: Born in the west to a Merchant, Dustin learned a great deal about his mother's area of expertise. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Job, Nature. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Dustin Redfield, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)6 (-2) 9 (-1)11 (+0)
Skills Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Godfrey Breeden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and tan workpants. His shirt is blue, and he wears a heavy tan leather apron most of the time. His red hair and beard is wavy and long. His amber eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Entrepeneur. Bonds: Immigrant, Guardian, Nature, Adventurer. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Godfrey Breeden, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)7 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Silver holy symbol.


Social Check DCs


Charles Hallewell, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright pastel and red, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His silver hair is smooth and relatively long. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a small toy that he constantly fidgets with.

History: The child of a Bricklayer, who enjoyed hunting, Charles was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Rich, Nature, Mentor. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Charles Hallewell, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trym Jacobs, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a blue suit, pastel shirt, and black tie. He has white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He left for the east, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Professionalism. Bonds: Attractive, Criminal record, Religious, Immigrant. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Trym Jacobs, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)8 (-1) 14 (+2)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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