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NPC Generator

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Advanced [show]


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His silver hair is smooth and relatively long. His thin eyebrows rest above his beady violet eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by brigands. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Athletic, Joker. Flaws: Ugly, Racist. Bonds: Religious, Enemies. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Anselm Haley, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


William Thorpe, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he typically wears brown cloth garments or leather armor. His long golden hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: Abrasive and pushy, he has a hard time making friends. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

William Thorpe, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Obsidian (12 gp).


Social Check DCs


Adam Cotton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His chestnut hair is braided into rings. His blue eyes peer out from beneath his feathered brown hat.

Personality: He is very quiet and rarely speaks above a whisper. He receives visions of the future at random moments

History: The child of eastern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adam took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Enemies. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Adam Cotton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)13 (+1) 16 (+3)15 (+2)
Skills History +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Raymond Kensley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his tan robe and has his dagger always slung over his shoulder. His white hair is cut short with large spiked bangs in the front. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army

Flaws: Addict, Insane. Bonds: Military, Job, Nature. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Raymond Kensley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)12 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Altham, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear yellow pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his auburn hair to look like a famous performer. His thin eyebrows rest above his beady hazel eyes.

Personality: A skeptical and narcissistic man, Reynard's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Roofer business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 9 years.

Motivation: Sabotage a competitor; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Altham, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1900 sp.


Social Check DCs

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