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NPC Generator

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Advanced [show]


Nicholas Bradford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear flannel. He keeps his brown hair in a flapper bob. His gray eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 5 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Flaws: Addict. Bonds: Slave, Immigrant, Poor. Occupation: Map Maker

Voice: Jamaican accent

Attributes [hide]

Nicholas Bradford, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 10000 cp. Tiger eye turquoise (10 gp). Moonstone (50 gp).


Social Check DCs


Balimaar Brent, Male Human [Permalink]

Personal [hide]

Description: He sports yellow clothing, slightly heavier than average wear. He wears a small hat to cover his moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Balimaar studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people.

Ideals: Gifted. Flaws: Addict, Selfish, Racist. Bonds: Attractive. Occupation: Junk Dealer

Voice: Stutters

Attributes [hide]

Balimaar Brent, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 10 (+0)8 (-1)
Skills Nature +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Lance Morley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His tied-back hair is chestnut. He has gleaming, smiling green eyes.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lance grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lance. He is untrained/undisciplined, which makes him dangerous.

Motivation: Seeks redemption.

Flaws: Insane. Bonds: Attractive, Guardian, Criminal record, Poor. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Lance Morley, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 11 (+0)6 (-2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Thieves’ tools. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs


Bertram Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a black collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His red hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Bertram Pinkerton, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kody Wentworth, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man dresses like a well dressed Soapmaker does. He has done his best to style his auburn hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He believes the world needs to unite to get rid of giants once and for all.

History: He got into the Soapmaker business at a young age. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Enemies, Nature. Occupation: Soapmaker

Voice: Booming voice

Attributes [hide]

Kody Wentworth, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)10 (+0) 13 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. Fiery yellow corundum (500 gp). 1 Minor magic item.


Social Check DCs

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