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NPC Generator

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Advanced [show]


Anthony Langley, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform. His hair is cut close to his head. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Beggar. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Impeccable. Bonds: Job, Has a crush, Adventurer, Military. Occupation: Spice Merchant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anthony Langley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 11 (+0)12 (+1) 16 (+3)17 (+3)
Skills Deception +5, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1200 sp. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Arnold Hampton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown tunic with violet highlights, and long red pants that bunch up around his shoes. His hair is short and red. His eyes are likewise gray. His teeth are white and perfect.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is frequently practicing swordplay.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered west to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Body Guard and was forced into it by his family; and money/treasure

Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Military, Rich, Family. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Arnold Hampton, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)16 (+3) 14 (+2)8 (-1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Ignan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. 1 Healer’s kit. 1 Magnifying glass. 1 Superior lock.


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel tunic with black highlights, and long pastel pants that bunch up around his shoes. His hair is golden and curly. His fierce brown eyes like to dwell on things.

Personality: Calm and collected, he is a well trained Hunter. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Further expansion of business; and he is terrified, and will act out of fear

Flaws: Impulsive, Fearful. Bonds: Job, Rich, Enemies. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Graeme, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)9 (-1) 10 (+0)13 (+1)
Skills History +1, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Raymond Watson, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, blue, dusty cloak. His golden hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Raymond took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted, Entrepeneur. Flaws: Ugly. Bonds: Immigrant. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Raymond Watson, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Shane Adley, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull tan iron scale mail. He carries a battered sword and tarnished club as well. He wears his blonde hair down. He has a dull look in his gray eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a miner and was forced into it by his family

Ideals: Fighting, Gifted. Bonds: Enemies, Religious, Family. Occupation: Miner

Voice: Indian accent

Attributes [hide]

Shane Adley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +6, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 100 gp. 1 Superior lock. 1 Climber’s kit.


Social Check DCs

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